Intel - Gamehero

What if we were able to create a game to show that other notebooks were obsolete?

When we launched Intel’s Ultrabook in Latin America, we wanted our target audience to feel that suddenly, everything else was obsolete. Our idea was to create an original game by Intel that took players on a journey through video game history.

Each level took place in a different technological era, with references to some of the greatest games of all time. We added a twist to the last level – anyone could play it, but only those who played on Ultrabooks had the advantage of special powers enabled by the touchscreen. Ultimately, showing the user that their current laptop was obsolete!

The Story

The game’s saga begins when the protagonist is “kidnapped” by a villain from the gaming past, Dr Drak. Furious at being ignored by today’s gamers who only care about modern games and machines, he executes his evil plan to take the characters to the gaming world of the past.

To return to the present and emerge victorious from the game, the protagonist will have to complete all the stages, defeating enemies from other “worlds”, facing challenges and using the features of the 8, 16, 32 and 64-bit eras.

This level takes you back to the classic 2D side scroller games like Super Mario Bros, Alex Kidd, Donkey Kong, Duck Hunt, Mega Man, Pitfall and others.

The second level is all about the intense graphics of the late eighties/early nineties when Sega Mega Drive and Super Nintendo reigned supreme. In this scenario, you can see games such as Street Fighter II, Streets of Rage, Final Fantasy VI, Sonic the Hedgehog and others.

The third level brings us to the early days of 3D with games like Super Mario 64, Diablo, Duke Nukem 3D, Tomb Raider, Tony Hawk’s Pro Skater 2 and others.

The 4th and final world brings us into the present day. In this level, you can find easter eggs from Batman Arkham Asylum and Arkham City, Portal, Call of Duty, Battlefield, Skyrim and others.